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Live edition73,164 playing on 11,801 servers

Rust Insights

Server profile

My Rust server

Online, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 64d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
64d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average533/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average129/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does My Rust server wipe, and on which day?

Too few wipes are on record for My Rust server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 64 days 11 hours ago.

Server details

Does My Rust server hold a steady frame rate?

Average server fps over the last 48 hours was 45, with a floor of 25. At its highest the entity count reached 121,114: buildings, deployables and everything else. It drew as much as 4,703 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does My Rust server currently run?

The Rust build is network protocol 2632 and build 161125, running on Linux, for My Rust server. The same protocol is required to join, and Steam takes care of updating it.

How reliable is My Rust server, and is it up at the moment?

My Rust server is currently reachable and online. The uptime it reports puts the last restart at about 8 days 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 20 October 2026.

In which location does My Rust server sit?

No region is published by My Rust server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 51.158.88.36:28015.

Lists and tags

How should you read the tags listed for My Rust server?

These tags come from My Rust server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does My Rust server appear?

These Rust Insights lists include My Rust server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of My Rust server look like?

At the time of this refresh, My Rust server holds 0 players on 100 slots. Its average over seven days comes to 0 players.

Where does My Rust server sit in the rankings?

Player hours over seven days put My Rust server at #15,348, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on My Rust server?

No gather rate appears in the name of My Rust server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on My Rust server?

Size 4,500 and seed 1337 define the procedural map on My Rust server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to My Rust server?

To connect, start Rust and enter client.connect 51.158.88.36:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.