Server profile · EU
Potato HQ [BuildServer + NoRaid + NoAttack]
Online, with 0 of 100 players on; ranked #4,515 of every public Rust server, the top 20%. It last wiped 26d ago.
Online EU 51.148.167.242:11701 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW26d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Potato HQ [BuildServer + NoRaid + NoAttack] look like once wipe day arrives?
The average busiest point of its recent wipes was 4 players. 19 hours after the latest wipe, the crowd peaked.
How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe, and on which day?
Each month Potato HQ [BuildServer + NoRaid + NoAttack] wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 26 days 17 hours ago. Its tags state a monthly wipe schedule.
Server
How well does Potato HQ [BuildServer + NoRaid + NoAttack] perform?
Server fps averaged 34 over 48 hours; the lowest reading was 5. The world held a peak of 158,225 entities, counting buildings, deployables and all the rest. It drew as much as 4,498 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?
Rust network protocol 2635 and build 168909 on Windows is what Potato HQ [BuildServer + NoRaid + NoAttack] runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Potato HQ [BuildServer + NoRaid + NoAttack], and is it up at the moment?
Right now Potato HQ [BuildServer + NoRaid + NoAttack] is up and running. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 166 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Potato HQ [BuildServer + NoRaid + NoAttack]?
Its EU tag is what Potato HQ [BuildServer + NoRaid + NoAttack] uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 51.148.167.242:11701.
Tags
How should you read the tags listed for Potato HQ [BuildServer + NoRaid + NoAttack]?
When the game's server browser reads Potato HQ [BuildServer + NoRaid + NoAttack], it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Potato HQ [BuildServer + NoRaid + NoAttack] turn up among the Rust Insights lists and filters?
Potato HQ [BuildServer + NoRaid + NoAttack] appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on Potato HQ [BuildServer + NoRaid + NoAttack] right now, and how does that number move?
At the time of this refresh, Potato HQ [BuildServer + NoRaid + NoAttack] holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 4. Its strongest hour in the past 48 was 18:00 UTC, with an average of 2 players.
How does Potato HQ [BuildServer + NoRaid + NoAttack] compare with other Rust servers in the ranking?
In Europe, Potato HQ [BuildServer + NoRaid + NoAttack] is #1,594; across all ranked servers it is #4,515 on seven-day player hours, in the top 20%.
Map and rules
What settings and rules apply on Potato HQ [BuildServer + NoRaid + NoAttack]?
The name of Potato HQ [BuildServer + NoRaid + NoAttack] does not state a gather rate. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on Potato HQ [BuildServer + NoRaid + NoAttack]?
The game generates the map on Potato HQ [BuildServer + NoRaid + NoAttack]: procedural, size 5,000, seed 77491106. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Potato HQ [BuildServer + NoRaid + NoAttack]?
To connect, start Rust and enter client.connect 51.148.167.242:11701 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/uAuHaxe2ve is its website.