Server profile
ILGaming Rust
Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 50.34.44.21:40010 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ILGaming Rust wipe, and on which day?
Too few wipes are on record for ILGaming Rust to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 14 hours have passed since its current world was created.
About the server
How well does ILGaming Rust perform?
The 48-hour average for server fps is 16, and 7 was the lowest seen. The world held a peak of 68,642 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,776 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on ILGaming Rust?
Running on Linux, ILGaming Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has ILGaming Rust stayed online, and is it up now?
Right now ILGaming Rust is up and running. The uptime it reports puts the last restart at about 5 days 11 hours ago. The last 5 full days gave 119 of 120 hours up, or 99% of the time. Rust Insights first logged this server on 23 October 2026.
Where does ILGaming Rust run from?
No region is published by ILGaming Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 50.34.44.21:40010.
Lists and tags
How should you read the tags listed for ILGaming Rust?
The tags gmsoftcore (Game mode): Softcore rules make for an easier game; mp50 (Max players): 50 slots in total; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what ILGaming Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ILGaming Rust turn up among the Rust Insights lists and filters?
ILGaming Rust appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
What does the population of ILGaming Rust look like?
ILGaming Rust shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does ILGaming Rust place?
The player-hours ranking for the last seven days puts ILGaming Rust at #15,327, among the top 69% of all ranked servers. The quad ranking places it at #616.
Map and rules
How is ILGaming Rust configured, and what rules apply?
The name of ILGaming Rust does not state a gather rate. Groups are capped at 4 players under the name quad. softcore is the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on ILGaming Rust?
The game generates the map on ILGaming Rust: procedural, size 3,500, seed 569563. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto ILGaming Rust?
Type client.connect 50.34.44.21:40010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.