Server profile
WindowsGSM - Server #1
Offline, with 1 of 50 players on; ranked #14,554 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 50.125.253.192:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|366/425
- Rustoria.co - EU East Long457/500
- Rusty Moose |EU Main|980/1000
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU Main964/1000
- Rustoria.co - US Main32/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does WindowsGSM - Server #1 wipe?
The record of WindowsGSM - Server #1's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 31 days 20 hours ago.
Server
On what version does WindowsGSM - Server #1 currently run?
Rust network protocol 2633 and build 165217 on Windows is what WindowsGSM - Server #1 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has WindowsGSM - Server #1 stayed online, and is it up now?
WindowsGSM - Server #1 is offline at the moment; the last time it was seen was 31 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
Where does WindowsGSM - Server #1 run from?
A region is not published by WindowsGSM - Server #1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 50.125.253.192:28015 is where it answers.
Tags
What is meant by each tag on WindowsGSM - Server #1?
These tags come from WindowsGSM - Server #1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does WindowsGSM - Server #1 turn up among the Rust Insights lists and filters?
WindowsGSM - Server #1 appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of WindowsGSM - Server #1 look like?
WindowsGSM - Server #1 was last seen 31 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does WindowsGSM - Server #1 place?
Player hours over seven days put WindowsGSM - Server #1 at #14,554, within the top 61% of the ranked field.
Map and rules
What are the settings and rules for WindowsGSM - Server #1?
The name of WindowsGSM - Server #1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on WindowsGSM - Server #1?
The game generates the map on WindowsGSM - Server #1, which is procedural.
Connecting
How can you get onto WindowsGSM - Server #1?
To connect, start Rust and enter client.connect 50.125.253.192:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.