Server profile
glg_rust_vanilla
Online, with 0 of ? players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 254d ago.
Online 50.106.4.98:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|401/400
- Rustoria.co - EU East Long338/350
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU East Medium150/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does glg_rust_vanilla wipe?
Its rhythm cannot be read yet: glg_rust_vanilla has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 254 days 6 hours have passed since its current world was created.
About the server
What does performance look like on glg_rust_vanilla?
The 48-hour average for server fps is 208, and 195 was the lowest seen. At its highest the entity count reached 76,962: buildings, deployables and everything else. The highest memory figure was 2,740 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on glg_rust_vanilla?
Running on Linux, glg_rust_vanilla is on Rust network protocol 2621 and build 143062. You can only join if your game is on the same protocol; Steam handles that update.
Has glg_rust_vanilla stayed online, and is it up now?
At the time of this check glg_rust_vanilla is online. About 6 days 21 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does glg_rust_vanilla sit?
A region is not published by glg_rust_vanilla. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 50.106.4.98:28015.
Server tags
What is meant by each tag on glg_rust_vanilla?
These tags come from glg_rust_vanilla and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2621 (Protocol): Your game must run the same version to join: the protocol is 2621; cs143062 (Build): Build 143062 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does glg_rust_vanilla turn up among the Rust Insights lists and filters?
glg_rust_vanilla appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on glg_rust_vanilla right now?
The current count for glg_rust_vanilla is 0 players. Its average over seven days comes to 0 players.
Where does glg_rust_vanilla sit in the rankings?
Player hours over seven days put glg_rust_vanilla at #15,338, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for glg_rust_vanilla?
The name of glg_rust_vanilla does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on glg_rust_vanilla?
The game generates the map on glg_rust_vanilla: procedural, size 3,500, seed 679104. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to glg_rust_vanilla?
To connect, start Rust and enter client.connect 50.106.4.98:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.