Server profile · EU
Debug Hosting
Offline, with 0 of 50 players on; ranked #15,966 of every public Rust server, the top 71%. It last wiped 53d ago.
Offline EU 5.9.28.5:28030 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Debug Hosting wipe?
the force wipe puts Debug Hosting's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 53 days 12 hours ago. Its tags state a monthly wipe schedule.
About the server
On what version does Debug Hosting currently run?
Rust network protocol 2633 and build 165217 on Linux is what Debug Hosting runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Debug Hosting, and is it up at the moment?
Debug Hosting is offline at the moment; the last time it was seen was 22 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Debug Hosting sit?
Its EU tag is what Debug Hosting uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.9.28.5:28030.
Lists and tags
What is meant by each tag on Debug Hosting?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its browser listing sits under Europe are what Debug Hosting publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Debug Hosting appear?
The Rust Insights lists that carry Debug Hosting are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on Debug Hosting right now, and how does that number move?
The last time Debug Hosting was seen online was 22 days 5 hours ago, and it is offline now.
Where does Debug Hosting sit in the rankings?
In Europe, Debug Hosting is #2,516; across all ranked servers it is #15,966 on seven-day player hours, in the top 71%.
Settings and rules
What are the settings and rules for Debug Hosting?
The name of Debug Hosting does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Debug Hosting?
Debug Hosting runs a procedural map of size 3,000 with seed 2147483647, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to Debug Hosting?
To connect, start Rust and enter client.connect 5.9.28.5:28030 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.