Server profile · EU
RustRig - dev
Offline, with 0 of 50 players on; ranked #15,082 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline EU 5.9.28.5:28020 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:20 UTC13d ago | 0 | – | running | 0 |
| Mon 14 Sep, 11:55 UTC44d ago | 6 | halved by day 1 | 31.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On RustRig - dev, what happens on wipe day?
Recent wipes peaked at 3 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
How often does RustRig - dev wipe, and on which day?
Each month RustRig - dev wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 13 days 2 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server details
What Rust version is live on RustRig - dev?
Running on Linux, RustRig - dev is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has RustRig - dev stayed online, and is it up now?
The last sighting of RustRig - dev was 13 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
In which location does RustRig - dev sit?
Its EU tag is what RustRig - dev uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.9.28.5:28020 is where it answers.
Tags
What is meant by each tag on RustRig - dev?
When the game's server browser reads RustRig - dev, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustRig - dev?
These Rust Insights lists include RustRig - dev: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What does the population of RustRig - dev look like?
RustRig - dev is offline at the moment; the last sighting was 13 days 1 hours ago.
Where does RustRig - dev sit in the rankings?
In Europe, RustRig - dev is #2,587; across all ranked servers it is #15,082 on seven-day player hours, in the top 70%.
Map and rules
How is RustRig - dev configured, and what rules apply?
The name of RustRig - dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustRig - dev?
RustRig - dev runs a procedural map of size 4,500 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join RustRig - dev?
Type client.connect 5.9.28.5:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.