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Rust Insights

Server profile · EU

Immersive-Hardcore-Survival [No Raiding]

Online, with 0 of 50 players on; ranked #3,685 of every public Rust server, the top 17%. It last wiped 12d ago.

Filed under teams off monthly wipes moddedoxidehardcorepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 3
#3,685ranktop 17% · #1367 in EU
12d agolast wipemonthly schedule
8d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608009:0018:0003:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

1.4 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:45 UTC12d ago 2 – running 0
Thu 15 Oct, 11:39 UTC12d ago 2 – 0.4 days 1
Wed 14 Oct, 01:35 UTC14d ago 2 – 1.4 days 0
Thu 1 Oct, 18:17 UTC FW26d ago 3 halved by day 1 12.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average68/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average9/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 62 on average91/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 60 on average225/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average10/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Immersive-Hardcore-Survival [No Raiding] look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 13 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does Immersive-Hardcore-Survival [No Raiding] wipe?

The only wipe on Immersive-Hardcore-Survival [No Raiding] is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 12 days 10 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

What does performance look like on Immersive-Hardcore-Survival [No Raiding]?

The 48-hour average for server fps is 31, and 5 was the lowest seen. The world held a peak of 171,019 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,756 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Immersive-Hardcore-Survival [No Raiding] on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Immersive-Hardcore-Survival [No Raiding]. The same protocol is required to join, and Steam takes care of updating it.

Has Immersive-Hardcore-Survival [No Raiding] stayed online, and is it up now?

Right now Immersive-Hardcore-Survival [No Raiding] is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Immersive-Hardcore-Survival [No Raiding]?

Its EU tag is what Immersive-Hardcore-Survival [No Raiding] uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.9.121.103:28040.

Lists and tags

What is meant by each tag on Immersive-Hardcore-Survival [No Raiding]?

When the game's server browser reads Immersive-Hardcore-Survival [No Raiding], it finds these tags: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp50 (Max players): The slot count is 50; ts0 (Group limit): Teams are disabled here; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^h (Hardcore): This is hardcore mode from Facepunch: less help, tougher survival; ^r (Roleplay): The server is built for roleplay; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Immersive-Hardcore-Survival [No Raiding]?

These Rust Insights lists include Immersive-Hardcore-Survival [No Raiding]: Rust servers in Europe, Modded Rust servers, explained and Rust roleplay servers. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: Hardcore and Premium; Server tag: Monthly ^m, Hardcore ^h, Roleplay ^r, Premium ^q, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

How many players are on Immersive-Hardcore-Survival [No Raiding] right now, and how does that number move?

Immersive-Hardcore-Survival [No Raiding] shows 0 players at the moment, against 50 slots. Over the past week it peaked at 3 and averaged 1 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does Immersive-Hardcore-Survival [No Raiding] place?

Immersive-Hardcore-Survival [No Raiding] holds #3,685 for player hours over the last seven days, #1,367 in Europe and in the top 17% of all ranked servers.

Map and rules

What are the settings and rules for Immersive-Hardcore-Survival [No Raiding]?

No gather rate appears in the name of Immersive-Hardcore-Survival [No Raiding]. A group limit is not published here. You get hardcore as the game mode, The hardest mode Facepunch offers. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

What is the map on Immersive-Hardcore-Survival [No Raiding]?

Size 4,000, procedural, generated by the game: that is the map on Immersive-Hardcore-Survival [No Raiding].

Join

What is the way to join Immersive-Hardcore-Survival [No Raiding]?

Type client.connect 5.9.121.103:28040 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Rust's premium status is required to join.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^h,^r,EU,gmhardcore,cs168909,^q,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp50
Max players The slot count is 50.
ts0
Group limit Teams are disabled here.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^h
Hardcore This is hardcore mode from Facepunch: less help, tougher survival.

Gameplay

^r
Roleplay The server is built for roleplay.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.