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Rust Insights

Server profile · EU

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online, with 0 of 100 players on; ranked #3,933 of every public Rust server, the top 18%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
17-day averagepeak 3
#3,933ranktop 18% · #1433 in EU
27d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

6 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:34 UTC27d ago 6 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average20/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average64/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average30/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average2/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 63 on average94/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. 9 hours after the latest wipe, the crowd peaked.

On what schedule does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipe?

Each month ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server details

What does performance look like on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Average server fps over the last 48 hours was 107, with a floor of 85. The world held a peak of 147,750 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,742 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho on?

Running on Linux, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho, and is it online?

At the time of this check ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is online. Going by the uptime figure it gives, its last restart was around 17 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run from?

The EU tag is how ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.9.116.8:28035.

Server tags

How should you read the tags listed for ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

These tags come from ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The Rust Insights lists that carry ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho right now, and how does that number move?

At the time of this refresh, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho holds 0 players on 100 slots. The seven-day average is 1 players, and the highest point in that week was 3. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 3 players.

How does ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho compare with other Rust servers in the ranking?

On the seven-day player-hours measure, ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is #3,933, in the top 18% of all ranked servers and #1,433 in Europe.

Rules and settings

What settings and rules apply on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The name of ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho runs a procedural map of size 4,500 with seed 1915175380, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to ausRUSTen #1 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

To connect, start Rust and enter client.connect 5.9.116.8:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/CnSvq2XqYf.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.