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Rust Insights

Server profile

EU Just Rust PVP | Events/Stack+/Skill/24h ORP

Online, with 0 of 50 players on; ranked #6,183 of every public Rust server, the top 28%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#6,183ranktop 28%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0014:0023:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:18 UTC2d ago 1 – running 1
Sun 25 Oct, 07:09 UTC3d ago 1 – 1.1 days 1
Sat 24 Oct, 18:15 UTC4d ago 1 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average49/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average43/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does EU Just Rust PVP | Events/Stack+/Skill/24h ORP look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does EU Just Rust PVP | Events/Stack+/Skill/24h ORP wipe, and how often?

EU Just Rust PVP | Events/Stack+/Skill/24h ORP wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 19 hours have passed since its current world was created.

Server details

How well does EU Just Rust PVP | Events/Stack+/Skill/24h ORP perform?

Server fps averaged 13 over 48 hours; the lowest reading was 10. Buildings, deployables and the rest took the entity count as high as 100,936. The highest memory figure was 3,397 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is EU Just Rust PVP | Events/Stack+/Skill/24h ORP on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for EU Just Rust PVP | Events/Stack+/Skill/24h ORP. Joining needs your game on the same protocol, which Steam updates for you.

Has EU Just Rust PVP | Events/Stack+/Skill/24h ORP stayed online, and is it up now?

Right now EU Just Rust PVP | Events/Stack+/Skill/24h ORP is up and running. About 50 minutes ago is when it last restarted, judged from the uptime it reports. It spent 95 of the last 4 full days' 96 hours up, 99% of the time. The first record Rust Insights has of it is 24 October 2026.

What location is listed for EU Just Rust PVP | Events/Stack+/Skill/24h ORP?

EU Just Rust PVP | Events/Stack+/Skill/24h ORP publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.83.170.59:10800.

Server tags

Which meanings sit behind the tags on EU Just Rust PVP | Events/Stack+/Skill/24h ORP?

These tags come from EU Just Rust PVP | Events/Stack+/Skill/24h ORP and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does EU Just Rust PVP | Events/Stack+/Skill/24h ORP appear?

These Rust Insights lists include EU Just Rust PVP | Events/Stack+/Skill/24h ORP: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on EU Just Rust PVP | Events/Stack+/Skill/24h ORP right now, and how does that number move?

Of its 50 slots, EU Just Rust PVP | Events/Stack+/Skill/24h ORP currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.

How does EU Just Rust PVP | Events/Stack+/Skill/24h ORP compare with other Rust servers in the ranking?

Player hours over seven days put EU Just Rust PVP | Events/Stack+/Skill/24h ORP at #6,183, within the top 28% of the ranked field.

Rules and settings

What are the settings and rules for EU Just Rust PVP | Events/Stack+/Skill/24h ORP?

No gather rate appears in the name of EU Just Rust PVP | Events/Stack+/Skill/24h ORP. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on EU Just Rust PVP | Events/Stack+/Skill/24h ORP?

The game generates the map on EU Just Rust PVP | Events/Stack+/Skill/24h ORP: procedural, size 4,000, seed 1444908216. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto EU Just Rust PVP | Events/Stack+/Skill/24h ORP?

Type client.connect 5.83.170.59:10800 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.