Server profile
[GER] Virtual.Soldiers
Offline, with 0 of 50 players on; ranked #15,535 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 5.83.165.77:10600 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [GER] Virtual.Soldiers look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does [GER] Virtual.Soldiers wipe, and on which day?
The only wipe on [GER] Virtual.Soldiers is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 18 hours ago.
About the server
What Rust version is live on [GER] Virtual.Soldiers?
Rust network protocol 2634 and build 167584 on Windows is what [GER] Virtual.Soldiers runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [GER] Virtual.Soldiers, and is it up at the moment?
Offline at the moment, [GER] Virtual.Soldiers was last seen 16 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does [GER] Virtual.Soldiers run from?
The name of [GER] Virtual.Soldiers points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 5.83.165.77:10600 is where it answers.
Server tags
What is meant by each tag on [GER] Virtual.Soldiers?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [GER] Virtual.Soldiers publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [GER] Virtual.Soldiers appear?
The Rust Insights lists that carry [GER] Virtual.Soldiers are Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [GER] Virtual.Soldiers right now?
[GER] Virtual.Soldiers is offline at the moment; the last sighting was 16 days 22 hours ago.
In the ranking of Rust servers, where does [GER] Virtual.Soldiers place?
On player hours for the last seven days, [GER] Virtual.Soldiers sits at #15,535, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for [GER] Virtual.Soldiers?
No gather rate appears in the name of [GER] Virtual.Soldiers. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on [GER] Virtual.Soldiers?
The game generates the map on [GER] Virtual.Soldiers: procedural, size 3,500, seed 6738. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to [GER] Virtual.Soldiers?
To connect, start Rust and enter client.connect 5.83.165.77:10600 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
