Server profile
test Server
Offline, with 0 of 10 players on; ranked #15,233 of every public Rust server, the top 70%. It last wiped 16d ago.
Offline 5.77.134.236:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|649/700
- Rustoria.co - EU East Long442/475
- Rustoria.co - EU Main41/250
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU East Medium185/200
- Rustafied.com - EU Friday116/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does test Server wipe, and on which day?
The record of test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 days 4 hours ago.
Server details
Which Rust version is test Server on?
Running on Windows, test Server is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is test Server, and is it up at the moment?
test Server is offline at the moment; the last time it was seen was 13 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.
What location is listed for test Server?
A region is not published by test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 5.77.134.236:28015.
Tags
How should you read the tags listed for test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature test Server?
These Rust Insights lists include test Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on test Server right now, and how does that number move?
test Server was last seen 13 days 22 hours ago and is offline right now.
How does test Server compare with other Rust servers in the ranking?
Player hours over seven days put test Server at #15,233, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on test Server?
No gather rate appears in the name of test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on test Server?
A procedural map, generated by the game, is what test Server runs.
Join
How can you get onto test Server?
To connect, start Rust and enter client.connect 5.77.134.236:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.