Server profile
Local Debug (no EAC)
Offline, with 1 of 8 players on; ranked #13,198 of every public Rust server, the top 57%. It last wiped 51d ago.
Offline 5.76.183.4:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|781/825
- Rustoria.co - EU Main43/250
- Rusty Moose |EU Main|124/250
- Rustoria.co - EU East Long407/500
- Rustoria.co - EU East Medium260/300
- Rustafied.com - EU Friday193/300
The short version
Quick answers
From the figures on this page.
Wipe days
When does Local Debug (no EAC) wipe, and how often?
The record of Local Debug (no EAC)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 51 days 14 hours ago.
Server
Which Rust version is Local Debug (no EAC) on?
The Rust build is network protocol 2633 and build 163207, running on Windows, for Local Debug (no EAC). The same protocol is required to join, and Steam takes care of updating it.
Has Local Debug (no EAC) stayed online, and is it up now?
The last sighting of Local Debug (no EAC) was 35 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
What location is listed for Local Debug (no EAC)?
No region is published by Local Debug (no EAC). Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.76.183.4:28015.
Tags
How should you read the tags listed for Local Debug (no EAC)?
When the game's server browser reads Local Debug (no EAC), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Local Debug (no EAC) appear?
Local Debug (no EAC) appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Debug (no EAC) right now?
The last time Local Debug (no EAC) was seen online was 35 days 3 hours ago, and it is offline now.
Where does Local Debug (no EAC) sit in the rankings?
The player-hours ranking for the last seven days puts Local Debug (no EAC) at #13,198, among the top 57% of all ranked servers.
Map and rules
How is Local Debug (no EAC) configured, and what rules apply?
The name of Local Debug (no EAC) does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
What is the map on Local Debug (no EAC)?
A procedural map, generated by the game, is what Local Debug (no EAC) runs.
Connecting
What is the way to join Local Debug (no EAC)?
Type client.connect 5.76.183.4:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.