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Rust Insights

Server profile

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online, with 0 of 50 players on; ranked #2,731 of every public Rust server, the top 12%. It last wiped 5d ago.

Filed under 2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 6
#2,731ranktop 12%
5d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2.8 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 801 on average319/400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 597 on average136/175
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average62/150
  4. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average22/50
  5. EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 276 on average114/200
  6. MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 150 on average35/500

The short version

Quick answers

From the figures on this page.

Wipe days

What does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and on which day?

Each month [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 5 days 11 hours ago. The tags put wipes at monthly.

Server details

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold a steady frame rate?

Server fps averaged 162 over 48 hours; the lowest reading was 87. The world held a peak of 75,434 entities, counting buildings, deployables and all the rest. It drew as much as 2,939 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and is it online?

Right now [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is up and running. The uptime it reports puts the last restart at about 2 days 6 hours ago. The last 7 full days gave 164 of 168 hours up, or 98% of the time. On 17 October 2026 is when Rust Insights first saw it.

What location is listed for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

The name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.59.107.40:28015.

Server tags

What is meant by each tag on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

These tags come from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ right now?

Of its 50 slots, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ currently has 0 filled. Over the past week it peaked at 6 and averaged 1 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 5 players.

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ compare with other Rust servers in the ranking?

Player hours over seven days put [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at #2,731, within the top 12% of the ranked field.

Settings and rules

What are the settings and rules for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

A 2x gather rate is what the name of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Size 3,500 and seed 75677 define the procedural map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Open the console with F1 in Rust and enter client.connect 5.59.107.40:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/8GF446Tz3Y.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.