Server profile
Test
Offline, with 0 of 2 players on; ranked #16,781 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 5.59.105.108:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|160/250
- Rustoria.co - EU East Long95/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 13 hours have passed since its current world was created.
About the server
What Rust version is live on Test?
Running on Windows, Test is on Rust network protocol 2634 and build 166165. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 28 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
Where does Test run from?
There is no region published for Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.59.105.108:28015 is where it answers.
Server tags
How should you read the tags listed for Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166165 (Build): The game build is 166165; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
Test appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Test look like?
The last time Test was seen online was 28 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #16,781, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
How to join
What is the way to join Test?
To connect, start Rust and enter client.connect 5.59.105.108:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.