Server profile
Test
Offline, with 0 of 2 players on; ranked #16,000 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 5.59.105.105:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|453/475
- Rustoria.co - EU East Long376/375
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium149/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Test wipe, and on which day?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 22 hours ago.
About the server
On what version does Test currently run?
The Rust build is network protocol 2634 and build 166640, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 25 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 29 September 2026.
In which location does Test sit?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.59.105.105:28015.
Lists and tags
How should you read the tags listed for Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166640 (Build): It runs game build 166640; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test appear?
The Rust Insights lists that carry Test are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Test look like?
The last time Test was seen online was 25 days 21 hours ago, and it is offline now.
Where does Test sit in the rankings?
Player hours over seven days put Test at #16,000, within the top 70% of the ranked field.
Rules and settings
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
The game generates the map on Test, which is procedural.
How to join
How do you connect to Test?
Type client.connect 5.59.105.105:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.