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Rust Insights

Server profile

IranRust [RTG] |[BedWars][GameModes][Scrims]

Online, with 11 of 100 players on; ranked #3,431 of every public Rust server, the top 15%. It last wiped 26d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
11/ 100 players now 11% full
17-day averagepeak 11
#3,431ranktop 15%
26d agolast wipemonthly schedule
8d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

9 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 4hThu 5 Nov, 19:00 UTCFW
  2. 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:41 UTC FW26d ago 9 – running 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average144/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 67 on average486/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average18/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 64 on average181/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average255/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at IranRust [RTG] |[BedWars][GameModes][Scrims]?

At their busiest, its recent wipes drew 9 players on average. 18 hours into the latest wipe, the crowd on the server reached its peak.

How often does IranRust [RTG] |[BedWars][GameModes][Scrims] wipe, and on which day?

The only wipe on IranRust [RTG] |[BedWars][GameModes][Scrims] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 18 hours ago. Its tags state a monthly wipe schedule.

About the server

Does IranRust [RTG] |[BedWars][GameModes][Scrims] hold a steady frame rate?

Average server fps over the last 48 hours was 57, with a floor of 22. Buildings, deployables and the rest took the entity count as high as 44,192. Memory use peaked at 3,286 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does IranRust [RTG] |[BedWars][GameModes][Scrims] currently run?

Running on Windows, IranRust [RTG] |[BedWars][GameModes][Scrims] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for IranRust [RTG] |[BedWars][GameModes][Scrims], and is it online?

Right now IranRust [RTG] |[BedWars][GameModes][Scrims] is up and running. Going by the uptime figure it gives, its last restart was around 2 days 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does IranRust [RTG] |[BedWars][GameModes][Scrims] run from?

No region is published by IranRust [RTG] |[BedWars][GameModes][Scrims]. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.57.32.105:28015.

Server tags

How should you read the tags listed for IranRust [RTG] |[BedWars][GameModes][Scrims]?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what IranRust [RTG] |[BedWars][GameModes][Scrims] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does IranRust [RTG] |[BedWars][GameModes][Scrims] turn up among the Rust Insights lists and filters?

These Rust Insights lists include IranRust [RTG] |[BedWars][GameModes][Scrims]: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Population

How many players are on IranRust [RTG] |[BedWars][GameModes][Scrims] right now, and how does that number move?

At the time of this refresh, IranRust [RTG] |[BedWars][GameModes][Scrims] holds 11 players on 100 slots. Over the past week it peaked at 11 and averaged 1 players. Look at the last 48 hours and the peak hour is 12:00 UTC, at 7 players on average.

How does IranRust [RTG] |[BedWars][GameModes][Scrims] compare with other Rust servers in the ranking?

Player hours over seven days put IranRust [RTG] |[BedWars][GameModes][Scrims] at #3,431, within the top 15% of the ranked field.

Map and rules

What are the settings and rules for IranRust [RTG] |[BedWars][GameModes][Scrims]?

Nothing about gather rate is given in the name of IranRust [RTG] |[BedWars][GameModes][Scrims]. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on IranRust [RTG] |[BedWars][GameModes][Scrims]?

The game generates the map on IranRust [RTG] |[BedWars][GameModes][Scrims]: procedural, size 6,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Join

What is the way to join IranRust [RTG] |[BedWars][GameModes][Scrims]?

To connect, start Rust and enter client.connect 5.57.32.105:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://ir-rust.ir.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.