Server profile
TEST
Offline, with 0 of 5 players on; ranked #15,383 of every public Rust server. It last wiped 41d ago.
Offline 5.44.169.105:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium30/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 41 days 3 hours ago.
Server
Which Rust version is TEST on?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 40 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.
Where does TEST run from?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 5.44.169.105:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TEST right now?
The last time TEST was seen online was 40 days 15 hours ago, and it is offline now.
How does TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST sits at #15,383, inside the top – of ranked servers.
Rules and settings
How is TEST configured, and what rules apply?
No gather rate appears in the name of TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Join
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 5.44.169.105:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.