Server profile
Test
Offline, with 0 of 50 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 36d ago.
Offline 5.42.211.127:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|510/575
- Rustoria.co - EU East Long340/400
- Rusty Moose |EU Main|39/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday109/150
- Rustoria.co - EU East Medium125/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 36 days 15 hours have passed since its current world was created.
Server details
Which Rust version is Test on?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 2 days 5 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 22 September 2026.
In which location does Test sit?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.42.211.127:28015.
Lists and tags
What is meant by each tag on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Test right now?
Test is offline at the moment; the last sighting was 2 days 5 hours ago. A seven-day average of 0 players puts the last week in context.
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,348, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Connecting
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 5.42.211.127:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.