Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #11,973 of every public Rust server, the top 54%. It last wiped 6h ago.
Online 5.39.17.23:24320 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:05 UTC6h ago | – | – | running | 0 |
| Wed 28 Oct, 14:11 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 14:25 UTC3d ago | 1 | held half | 2 days | 0 |
| Thu 15 Oct, 15:16 UTC14d ago | 1 | halved by day 3 | 11 days | 0 |
| Thu 8 Oct, 15:49 UTC21d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 30 Sep, 12:57 UTC29d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sun 20 Sep, 12:46 UTC39d ago | 1 | halved by day 1 | 10 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|312/375
- Rustoria.co - EU East Long414/475
- Rusty Moose |EU Main|950/1000
- Rustafied.com - EU Friday46/100
- eulongtest (private perf box)480/8
- Rustoria.co - EU Main974/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does A Shockbyte Rust Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 2 hours after the latest wipe, the crowd peaked. In 20% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
On what schedule does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 hours ago.
Server
Does A Shockbyte Rust Server hold a steady frame rate?
Server fps averaged 251 over 48 hours; the lowest reading was 209. The world held a peak of 7,000 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,473 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2636 and build 169641 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.39.17.23:24320.
Server tags
What is meant by each tag on A Shockbyte Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2636 (Protocol): To join you need the same version; protocol 2636; cs169641 (Build): The game build is 169641; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on A Shockbyte Rust Server right now?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 1 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #11,973, among the top 54% of all ranked servers.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 5.39.17.23:24320 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.