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Rust Insights

Server profile

10000x Funserver

Offline, with 0 of 40 players on; ranked #6,762 of every public Rust server, the top 30%. It last wiped 2d ago.

Filed under 10000x moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#6,762ranktop 30%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0001:0006:0011:0016:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510020:0001:0006:0011:0016:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days usual gap between real wipes
29% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
75% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC5d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average506/600
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average151/200
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average124/200
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average329/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average87/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average14/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 10000x Funserver?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does 10000x Funserver wipe, and on which day?

No next wipe can be predicted for 10000x Funserver, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 15 hours ago.

Server details

How well does 10000x Funserver perform?

The 48-hour average for server fps is 77, and 22 was the lowest seen. The world held a peak of 103,140 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,610 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on 10000x Funserver?

Running on Linux, 10000x Funserver is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is 10000x Funserver, and is it up at the moment?

Offline at the moment, 10000x Funserver was last seen 20 hours ago. The uptime it reports puts the last restart at about 41 hours ago. The last 7 full days gave 166 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for 10000x Funserver?

No region is published by 10000x Funserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.39.17.19:23296 is where it answers.

Lists and tags

What is meant by each tag on 10000x Funserver?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what 10000x Funserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 10000x Funserver appear?

10000x Funserver appears among the following Rust Insights lists: Rust servers with a gather rate above 10x and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Population

How many players are on 10000x Funserver right now, and how does that number move?

The last time 10000x Funserver was seen online was 20 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does 10000x Funserver place?

Player hours over seven days put 10000x Funserver at #6,762, within the top 30% of the ranked field.

Map and rules

What settings and rules apply on 10000x Funserver?

The name of 10000x Funserver says 10000x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.

What is the map on 10000x Funserver?

Size 4,250 and seed 37631 define the procedural map on 10000x Funserver, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to 10000x Funserver?

To connect, start Rust and enter client.connect 5.39.17.19:23296 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.