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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 10 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,269ranktop 68%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:15 UTC11d ago 0 – running 0
Sat 17 Oct, 21:18 UTC11d ago 0 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average283/325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average347/425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average895/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average942/1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average770/800

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does A Shockbyte Rust Server wipe, and how often?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 11 days 12 hours ago.

Server details

Does A Shockbyte Rust Server hold a steady frame rate?

The 48-hour average for server fps is 180, and 115 was the lowest seen. At its highest the entity count reached 48,437: buildings, deployables and everything else. The highest memory figure was 4,018 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on A Shockbyte Rust Server?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.

Has A Shockbyte Rust Server stayed online, and is it up now?

A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 7 days 20 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 8 October 2026 is when Rust Insights first saw it.

What location is listed for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.39.17.11:26463.

Tags

How should you read the tags listed for A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

At the time of this refresh, A Shockbyte Rust Server holds 0 players on 10 slots. A seven-day average of 0 players puts the last week in context.

Where does A Shockbyte Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,269, among the top 68% of all ranked servers.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 5.39.17.11:26463 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.