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Live edition41,424 playing on 11,618 servers

Rust Insights

Server profile

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk

Online, with 0 of 20 players on; ranked #6,763 of every public Rust server, the top 30%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 2
#6,763ranktop 30%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14 days usual gap between real wipes
67% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:19 UTC12d ago 1 – running 0
Thu 15 Oct, 19:13 UTC12d ago 1 – 0.3 days 0
Thu 1 Oct, 19:11 UTC FW26d ago 1 halved by day 2 14 days 0
Thu 17 Sep, 19:12 UTC40d ago 0 – 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average126/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average51/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average26/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average8/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, what happens on wipe day?

Recent wipes peaked at 1 players on average. 38 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipe, and on which day?

No next wipe can be predicted for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 12 days 12 hours have passed since its current world was created.

About the server

What does performance look like on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Average server fps over the last 48 hours was 56, with a floor of 14. Buildings, deployables and the rest took the entity count as high as 68,580. The highest memory figure was 2,240 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk on?

Running on Linux, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, and is it online?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.249.162.23:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

These tags come from [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appear?

[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk look like?

Of its 20 slots, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.

Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit in the rankings?

On player hours for the last seven days, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sits at #6,763, inside the top 30% of ranked servers.

Settings and rules

What are the settings and rules for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Nothing about gather rate is given in the name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

The game generates the map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: procedural, size 3,500, seed 655093089. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?

Open the console with F1 in Rust and enter client.connect 5.249.162.23:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.