Server profile
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk
Online, with 0 of 20 players on; ranked #6,763 of every public Rust server, the top 30%. It last wiped 12d ago.
Online 5.249.162.23:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:19 UTC12d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:13 UTC12d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 19:11 UTC FW26d ago | 1 | halved by day 2 | 14 days | 0 |
| Thu 17 Sep, 19:12 UTC40d ago | 0 | – | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, what happens on wipe day?
Recent wipes peaked at 1 players on average. 38 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.
How often does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk wipe, and on which day?
No next wipe can be predicted for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 12 days 12 hours have passed since its current world was created.
About the server
What does performance look like on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
Average server fps over the last 48 hours was 56, with a floor of 14. Buildings, deployables and the rest took the entity count as high as 68,580. The highest memory figure was 2,240 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk on?
Running on Linux, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk, and is it online?
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
The name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.249.162.23:28015 is where it answers.
Server tags
Which meanings sit behind the tags on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
These tags come from [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appear?
[EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk look like?
Of its 20 slots, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
Where does [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sit in the rankings?
On player hours for the last seven days, [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk sits at #6,763, inside the top 30% of ranked servers.
Settings and rules
What are the settings and rules for [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
Nothing about gather rate is given in the name of [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
The game generates the map on [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk: procedural, size 3,500, seed 655093089. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to [EU] RUST - Vanilla PVP [NO RULEZ] - Powered by SirServALot.dk?
Open the console with F1 in Rust and enter client.connect 5.249.162.23:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.