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Rust Insights

Server profile

Devblog 65 Legacy Server

Offline, with 0 of 10 players on; ranked #15,666 of every public Rust server, the top 70%.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,666ranktop 70%
–last wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Devblog 65 Legacy Server wipe?

Its rhythm cannot be read yet: Devblog 65 Legacy Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe.

About the server

What Rust version is live on Devblog 65 Legacy Server?

Rust network protocol 1695 on Windows is what Devblog 65 Legacy Server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Devblog 65 Legacy Server stayed online, and is it up now?

The last sighting of Devblog 65 Legacy Server was 24 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.

What location is listed for Devblog 65 Legacy Server?

There is no region published for Devblog 65 Legacy Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.230.5.204:28015 is where it answers.

Lists and tags

How should you read the tags listed for Devblog 65 Legacy Server?

The tags mp10 (Max players): 10 slots in total; v1695 (Protocol): Your game must run the same version to join: the protocol is 1695; hc315fe87 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Devblog 65 Legacy Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Devblog 65 Legacy Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Devblog 65 Legacy Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.

Population history

What does the population of Devblog 65 Legacy Server look like?

Devblog 65 Legacy Server was last seen 24 days 7 hours ago and is offline right now.

In the ranking of Rust servers, where does Devblog 65 Legacy Server place?

On player hours for the last seven days, Devblog 65 Legacy Server sits at #15,666, inside the top 70% of ranked servers.

Map and rules

What settings and rules apply on Devblog 65 Legacy Server?

The name of Devblog 65 Legacy Server does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

What is the map on Devblog 65 Legacy Server?

The map on Devblog 65 Legacy Server is procedural and the game generates it.

Connecting

How can you get onto Devblog 65 Legacy Server?

To connect, start Rust and enter client.connect 5.230.5.204:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,v1695,hc315fe87

Game

mp10
Max players 10 slots in total.
v1695
Protocol Your game must run the same version to join: the protocol is 1695.

Other

hc315fe87
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.