Server profile
ServerName
Offline, with 1 of 5 players on; ranked #9,892 of every public Rust server, the top 44%. It last wiped 5d ago.
Offline 5.228.117.36:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 12:17 UTC, in 1d 4h. Every Thursday at 12:17 UTC · high confidence
Coming wipes
- 1d 4hThu 29 Oct, 12:17 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 15d 4hThu 12 Nov, 12:17 UTC
- 22d 4hThu 19 Nov, 12:17 UTC
- 29d 4hThu 26 Nov, 12:17 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 43d 4hThu 10 Dec, 12:17 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:17 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 11:25 UTC12d ago | 1 | halved by day 1 | 7 days | 1 |
| Thu 8 Oct, 11:25 UTC19d ago | 1 | held half | 7 days | 1 |
| Thu 1 Oct, 17:57 UTC FW26d ago | 1 | – | 6.7 days | 0 |
| Thu 1 Oct, 11:36 UTC26d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 12:33 UTC33d ago | 1 | – | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|383/350
- Rustoria.co - EU East Long200/225
- Rustoria.co - EU Main21/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU East Medium101/225
- Rustafied.com - EU Friday38/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at ServerName?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
How often does ServerName wipe, and on which day?
On ServerName, wipes are scheduled every Thursday at 12:17 UTC. A wipe is expected on Thursday 29 October at 12:17 UTC. 5 days 19 hours have passed since its current world was created.
About the server
Which Rust version is ServerName on?
Running on Windows, ServerName is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 5 days 15 hours ago, and it is offline at present. It spent 7 of the last 7 full days' 168 hours up, 4% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for ServerName?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.228.117.36:28015 is where it answers.
Lists and tags
What is meant by each tag on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 5 days 15 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.
In the ranking of Rust servers, where does ServerName place?
The player-hours ranking for the last seven days puts ServerName at #9,892, among the top 44% of all ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Connecting
What is the way to join ServerName?
Open the console with F1 in Rust and enter client.connect 5.228.117.36:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.