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Rust Insights

Server profile

Gaming Slovenia | Rust

Online, with 0 of 50 players on; ranked #8,845 of every public Rust server, the top 40%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,845ranktop 40%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040002:0011:0020:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC24d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Gaming Slovenia | Rust, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does Gaming Slovenia | Rust wipe, and how often?

Its rhythm cannot be read yet: Gaming Slovenia | Rust has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since its current world was created.

Server details

How well does Gaming Slovenia | Rust perform?

Server fps averaged 229 over 48 hours; the lowest reading was 173. The world held a peak of 17,480 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,165 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Gaming Slovenia | Rust currently run?

Running on Windows, Gaming Slovenia | Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Gaming Slovenia | Rust stayed online, and is it up now?

At the time of this check Gaming Slovenia | Rust is online. About 16 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Gaming Slovenia | Rust run from?

A region is not published by Gaming Slovenia | Rust. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.226.141.87:28080.

Tags

Which meanings sit behind the tags on Gaming Slovenia | Rust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Gaming Slovenia | Rust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Gaming Slovenia | Rust appear?

These Rust Insights lists include Gaming Slovenia | Rust: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Gaming Slovenia | Rust right now?

At the time of this refresh, Gaming Slovenia | Rust holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 0 players on average.

Where does Gaming Slovenia | Rust sit in the rankings?

On player hours for the last seven days, Gaming Slovenia | Rust sits at #8,845, inside the top 40% of ranked servers.

Rules and settings

What are the settings and rules for Gaming Slovenia | Rust?

No gather rate appears in the name of Gaming Slovenia | Rust. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on Gaming Slovenia | Rust?

Gaming Slovenia | Rust runs a procedural map of size 2,000 with seed 481981, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Gaming Slovenia | Rust?

Open the console with F1 in Rust and enter client.connect 5.226.141.87:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.