Server profile
Gaming Slovenia | Rust
Online, with 0 of 50 players on; ranked #8,845 of every public Rust server, the top 40%. It last wiped 24d ago.
Online 5.226.141.87:28080 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:40 UTC24d ago | 0 | – | running | 0 |
| Mon 21 Sep, 10:14 UTC37d ago | 1 | halved by day 1 | 13.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|221/250
- Rustoria.co - EU East Long136/200
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday25/100
- Rustoria.co - EU East Medium27/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Gaming Slovenia | Rust, what happens on wipe day?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
When does Gaming Slovenia | Rust wipe, and how often?
Its rhythm cannot be read yet: Gaming Slovenia | Rust has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since its current world was created.
Server details
How well does Gaming Slovenia | Rust perform?
Server fps averaged 229 over 48 hours; the lowest reading was 173. The world held a peak of 17,480 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,165 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Gaming Slovenia | Rust currently run?
Running on Windows, Gaming Slovenia | Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has Gaming Slovenia | Rust stayed online, and is it up now?
At the time of this check Gaming Slovenia | Rust is online. About 16 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Gaming Slovenia | Rust run from?
A region is not published by Gaming Slovenia | Rust. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.226.141.87:28080.
Tags
Which meanings sit behind the tags on Gaming Slovenia | Rust?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Gaming Slovenia | Rust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Gaming Slovenia | Rust appear?
These Rust Insights lists include Gaming Slovenia | Rust: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Gaming Slovenia | Rust right now?
At the time of this refresh, Gaming Slovenia | Rust holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 15:00 UTC, at 0 players on average.
Where does Gaming Slovenia | Rust sit in the rankings?
On player hours for the last seven days, Gaming Slovenia | Rust sits at #8,845, inside the top 40% of ranked servers.
Rules and settings
What are the settings and rules for Gaming Slovenia | Rust?
No gather rate appears in the name of Gaming Slovenia | Rust. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Gaming Slovenia | Rust?
Gaming Slovenia | Rust runs a procedural map of size 2,000 with seed 481981, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Gaming Slovenia | Rust?
Open the console with F1 in Rust and enter client.connect 5.226.141.87:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.