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Rust Insights

Server profile · EU

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]

Online, with 0 of 200 players on; ranked #9,846 of every public Rust server, the top 44%. It last wiped 18d ago.

Filed under 3x monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#9,846ranktop 44% · #2234 in EU
18d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

23.7 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:03 UTC18d ago 2 – running 0
Thu 17 Sep, 10:38 UTC42d ago 1 halved by day 2 23.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 11 on average15/100
  2. [EU] AshRust 3x Monthly | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 9 on average3/100
  3. JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|EU · groups of 100+ · 3x · monthly · 9 on average17/120
  4. EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | LEU · groups of 8+ · 3x · monthly · 4 on average5/100
  5. EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | EU · groups of 50+ · 3x · monthly · 3 on average6/150
  6. EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВEU · groups of 30+ · 3x · monthly · 3 on average4/200

The short version

Quick answers

From the figures on this page.

Wipe days

On RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 39 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

When does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipe, and how often?

Each month RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 days 15 hours have passed since its current world was created. The tags put wipes at monthly.

Server details

Does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] hold a steady frame rate?

Server fps averaged 234 over 48 hours; the lowest reading was 227. At its highest the entity count reached 66,428: buildings, deployables and everything else. Memory use peaked at 2,914 MB. A climbing entity count and low fps are what players experience as lag.

On what version does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] currently run?

Rust network protocol 2635 and build 168909 on Linux is what RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], and is it online?

At the time of this check RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] run from?

The EU tag is how RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 5.196.79.70:28015 is where it answers.

Server tags

What is meant by each tag on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

When the game's server browser reads RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree], it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots in total; ts24 (Group limit): No team may exceed 24 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] turn up among the Rust Insights lists and filters?

These Rust Insights lists include RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: 3x Rust servers, filtered live, Best Rust community servers, Rust servers in Europe, Zombie servers, listed and explained and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population

How many players are on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] right now, and how does that number move?

At the time of this refresh, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] holds 0 players on 200 slots. Over the past week it peaked at 2 and averaged 0 players.

Where does RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] sit in the rankings?

RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] holds #9,846 for player hours over the last seven days, #2,234 in Europe and in the top 44% of all ranked servers.

Map and rules

How is RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] configured, and what rules apply?

Going by its name, RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree] gathers at 3x. 24 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

The game generates the map on RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]: procedural, size 5,800, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

How to join

How do you connect to RZONE PVE 3x [Events|Raid|Quests|Zombies|SkillTree]?

Open the console with F1 in Rust and enter client.connect 5.196.79.70:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts24

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots in total.
ts24
Group limit No team may exceed 24 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.