Server profile
Testserver
Offline, with 0 of 10 players on; ranked #15,419 of every public Rust server. It last wiped 49d ago.
Offline 5.186.56.195:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|448/500
- Rustoria.co - EU East Long454/475
- Rusty Moose |EU Main|984/1000
- Rustafied.com - EU Friday67/100
- Rustoria.co - EU Main998/1000
- Rustoria.co - US Main22/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Testserver wipe, and on which day?
Its rhythm cannot be read yet: Testserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 49 days 19 hours have passed since its current world was created.
Server
Which Rust version is Testserver on?
Rust network protocol 2633 and build 163794 on Linux is what Testserver runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Testserver stayed online, and is it up now?
The last sighting of Testserver was 43 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
In which location does Testserver sit?
A region is not published by Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 5.186.56.195:28015.
Server tags
Which meanings sit behind the tags on Testserver?
These tags come from Testserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Testserver?
These Rust Insights lists include Testserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Testserver right now?
The last time Testserver was seen online was 43 days 20 hours ago, and it is offline now.
Where does Testserver sit in the rankings?
On player hours for the last seven days, Testserver sits at #15,419, inside the top – of ranked servers.
Settings and rules
What are the settings and rules for Testserver?
No gather rate appears in the name of Testserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
What is the map on Testserver?
A procedural map, generated by the game, is what Testserver runs.
Join
How do you connect to Testserver?
To connect, start Rust and enter client.connect 5.186.56.195:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.