Server profile
Test Server
Offline, with 1 of 10 players on; ranked #14,848 of every public Rust server, the top 63%. It last wiped 27d ago.
Offline 5.186.52.179:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|161/250
- Rustoria.co - EU East Long97/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday14/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test Server wipe, and on which day?
The record of Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 11 hours have passed since its current world was created.
Server
What Rust version is live on Test Server?
Rust network protocol 2634 and build 166493 on Windows is what Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server, and is it up at the moment?
Offline at the moment, Test Server was last seen 27 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for Test Server?
No region is published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.186.52.179:28015.
Server tags
What is meant by each tag on Test Server?
These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test Server turn up among the Rust Insights lists and filters?
Test Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Test Server look like?
Test Server was last seen 27 days 11 hours ago and is offline right now.
How does Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Test Server at #14,848, within the top 63% of the ranked field.
Rules and settings
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto Test Server?
Type client.connect 5.186.52.179:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.