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Rust Insights

Server profile · EU

Rust Classic Server x1

Online, with 0 of 20 players on; ranked #6,428 of every public Rust server, the top 29%. It last wiped 5d ago.

Filed under 1x moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 2
#6,428ranktop 29% · #1910 in EU
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0017:0021:0001:0004:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608014:0017:0021:0001:0004:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Note: Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.6 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:04 UTC5d ago 2 – running 0
Sat 17 Oct, 22:41 UTC11d ago 2 held half 5.6 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average167/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 80 on average214/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rust Classic Server x1?

The average busiest point of its recent wipes was 2 players. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does Rust Classic Server x1 wipe?

The record of Rust Classic Server x1's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 20 hours ago.

About the server

How well does Rust Classic Server x1 perform?

The 48-hour average for server fps is 53, and 39 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 121,392. The highest memory figure was 3,417 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Rust Classic Server x1 currently run?

Running on Linux, Rust Classic Server x1 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rust Classic Server x1, and is it online?

Rust Classic Server x1 is currently reachable and online. About 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 109 of 168 hours up, or 65% of the time. Rust Insights first logged this server on 8 October 2026.

Where does Rust Classic Server x1 run from?

With its EU tag, Rust Classic Server x1 lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 5.181.108.106:28015 is where it answers.

Server tags

How should you read the tags listed for Rust Classic Server x1?

When the game's server browser reads Rust Classic Server x1, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Rust Classic Server x1 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Classic Server x1 are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.

Player counts

How many players are on Rust Classic Server x1 right now, and how does that number move?

Of its 20 slots, Rust Classic Server x1 currently has 0 filled. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.

How does Rust Classic Server x1 compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Rust Classic Server x1 is #6,428, in the top 29% of all ranked servers and #1,910 in Europe.

Map and rules

What are the settings and rules for Rust Classic Server x1?

A 1x gather rate is what the name of Rust Classic Server x1 states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Rust Classic Server x1?

Rust Classic Server x1 runs a procedural map of size 4,500 with seed 1517037530, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Rust Classic Server x1?

Open the console with F1 in Rust and enter client.connect 5.181.108.106:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.