Server profile
LocalServer
Offline, with 2 of 2 players on; ranked #5,905 of every public Rust server, the top 27%. It makes a new world every few hours rather than wiping.
Offline 5.18.140.200:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:36 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:50 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 15:30 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 14:15 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 12:55 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 20:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 20:23 UTC6d ago | – | – | – | 2 |
| Wed 21 Oct, 19:06 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:28 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 17:29 UTC6d ago | – | – | – | 2 |
| Mon 19 Oct, 19:07 UTC8d ago | – | – | – | 2 |
| Sat 17 Oct, 11:52 UTC10d ago | 2 | – | 2.3 days | 2 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does LocalServer wipe?
A new world arrives every few hours on LocalServer, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server details
Which Rust version is LocalServer on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for LocalServer. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is LocalServer, and is it up at the moment?
LocalServer is offline at the moment; the last time it was seen was 2 days 8 hours ago. The last 7 full days gave 23 of 168 hours up, or 14% of the time. Rust Insights first logged this server on 14 October 2026.
What location is listed for LocalServer?
A region is not published by LocalServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.18.140.200:28015.
Lists and tags
What is meant by each tag on LocalServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what LocalServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LocalServer appear?
LocalServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of LocalServer look like?
LocalServer was last seen 2 days 8 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 2.
How does LocalServer compare with other Rust servers in the ranking?
On player hours for the last seven days, LocalServer sits at #5,905, inside the top 27% of ranked servers.
Map and rules
What are the settings and rules for LocalServer?
No gather rate appears in the name of LocalServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on LocalServer?
The game generates the map on LocalServer, which is procedural.
How to join
What is the way to join LocalServer?
Open the console with F1 in Rust and enter client.connect 5.18.140.200:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.