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Rust Insights

Server profile

test

Offline, with 1 of 8 players on; ranked #13,004 of every public Rust server. It last wiped 44d ago.

Filed under
Launch Rust and join
1/ 8 players now 12% full
07-day averagepeak –
#13,004rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

No rank history yet.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 21:23 UTC44d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average318/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average138/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average51/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does test look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does test wipe, and on which day?

Its rhythm cannot be read yet: test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 44 days 4 hours have passed since its current world was created.

Server details

On what version does test currently run?

Running on Windows, test is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.

Has test stayed online, and is it up now?

Offline at the moment, test was last seen 44 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for test?

There is no region published for test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.175.178.53:28015.

Lists and tags

What is meant by each tag on test?

These tags come from test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does test turn up among the Rust Insights lists and filters?

These Rust Insights lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on test right now, and how does that number move?

The last time test was seen online was 44 days 4 hours ago, and it is offline now.

Where does test sit in the rankings?

Player hours over seven days put test at #13,004, within the top – of the ranked field.

Map and rules

What settings and rules apply on test?

Nothing about gather rate is given in the name of test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

Which map is live on test?

The map on test is procedural and the game generates it.

Connecting

How can you get onto test?

Open the console with F1 in Rust and enter client.connect 5.175.178.53:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players The slot count is 8.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.