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Rust Insights

Server profile · EU

Acra Test

Offline, with 1 of 500 players on; ranked #7,105 of every public Rust server, the top 32%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 500 players now 0% full
07-day averagepeak 2
#7,105ranktop 32% · #1993 in EU
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75106:0009:0011:0014:0016:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05001k1.5k2k06:0009:0011:0014:0016:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:09 UTC5d ago 1 – running 1
Fri 23 Oct, 15:10 UTC5d ago 2 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average68/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Acra Test, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 39 hours after it started.

On what schedule does Acra Test wipe?

The record of Acra Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 4 hours ago.

Server

How well does Acra Test perform?

Average server fps over the last 48 hours was 1179, with a floor of 944. At its highest the entity count reached 5,251: buildings, deployables and everything else. Memory use peaked at 4,323 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Acra Test currently run?

Rust network protocol 2635 and build 168909 on Windows is what Acra Test runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Acra Test, and is it online?

Acra Test is offline at the moment; the last time it was seen was 34 hours ago. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 71 of the last 6 full days' 144 hours up, 49% of the time. Rust Insights first logged this server on 22 October 2026.

Where does Acra Test run from?

With its EU tag, Acra Test lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 5.175.164.193:28015 is where it answers.

Tags

How should you read the tags listed for Acra Test?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts32 (Group limit): Team size is capped at 32; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe are what Acra Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Acra Test appear?

Acra Test appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on Acra Test right now, and how does that number move?

The last time Acra Test was seen online was 34 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 2. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 1 players.

How does Acra Test compare with other Rust servers in the ranking?

Acra Test holds #7,105 for player hours over the last seven days, #1,993 in Europe and in the top 32% of all ranked servers.

Map and rules

What are the settings and rules for Acra Test?

Nothing about gather rate is given in the name of Acra Test. The group cap stands at 32 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Acra Test?

The game generates the map on Acra Test: procedural, size 1,200, seed 1200. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join Acra Test?

Open the console with F1 in Rust and enter client.connect 5.175.164.193:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts32
Group limit Team size is capped at 32.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.