Server profile
Test Private Server
Offline, with 0 of 2 players on; ranked #15,457 of every public Rust server, the top 67%. It last wiped 36d ago.
Offline 5.155.169.38:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|144/250
- Rustoria.co - EU East Long136/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium52/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test Private Server wipe?
The record of Test Private Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 36 days 14 hours have passed since its current world was created.
Server
What Rust version is live on Test Private Server?
Running on Windows, Test Private Server is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Private Server, and is it online?
Offline at the moment, Test Private Server was last seen 36 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
What location is listed for Test Private Server?
No region is published by Test Private Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.155.169.38:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test Private Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Test Private Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test Private Server appear?
These Rust Insights lists include Test Private Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Test Private Server look like?
Test Private Server is offline at the moment; the last sighting was 36 days 8 hours ago.
Where does Test Private Server sit in the rankings?
On player hours for the last seven days, Test Private Server sits at #15,457, inside the top 67% of ranked servers.
Map and rules
What settings and rules apply on Test Private Server?
No gather rate appears in the name of Test Private Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on Test Private Server?
A procedural map, generated by the game, is what Test Private Server runs.
How to join
How do you connect to Test Private Server?
To connect, start Rust and enter client.connect 5.155.169.38:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.