Server profile
Ulis_Server
Offline, with 0 of 10 players on; ranked #15,920 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 5.147.104.73:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|500/625
- Rustoria.co - EU Main30/250
- Rusty Moose |EU Main|50/250
- Rustoria.co - EU East Long257/325
- Rustoria.co - EU East Medium98/200
- Rustafied.com - EU Friday110/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Ulis_Server wipe, and on which day?
Its rhythm cannot be read yet: Ulis_Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 8 hours have passed since its current world was created.
About the server
On what version does Ulis_Server currently run?
The Rust build is network protocol 2634 and build 166586, running on Windows, for Ulis_Server. The same protocol is required to join, and Steam takes care of updating it.
Has Ulis_Server stayed online, and is it up now?
The last sighting of Ulis_Server was 25 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does Ulis_Server run from?
A region is not published by Ulis_Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.147.104.73:28015.
Server tags
How should you read the tags listed for Ulis_Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Ulis_Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Ulis_Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Ulis_Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Ulis_Server look like?
Ulis_Server was last seen 25 days 7 hours ago and is offline right now.
In the ranking of Rust servers, where does Ulis_Server place?
The player-hours ranking for the last seven days puts Ulis_Server at #15,920, among the top 70% of all ranked servers.
Map and rules
How is Ulis_Server configured, and what rules apply?
The name of Ulis_Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on Ulis_Server?
A procedural map, generated by the game, is what Ulis_Server runs.
Join
How do you connect to Ulis_Server?
Type client.connect 5.147.104.73:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.