Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,544 of every public Rust server, the top 61%. It last wiped 51d ago.
Offline 5.139.230.53:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|291/300
- Rustoria.co - EU East Long269/250
- Rusty Moose |EU Main|26/250
- Rustoria.co - EU Main23/250
- Rustafied.com - EU Friday38/100
- Rustoria.co - EU East Medium129/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 51 days 21 hours ago.
Server
On what version does nameserver currently run?
The Rust build is network protocol 2633 and build 163207, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.
Has nameserver stayed online, and is it up now?
nameserver is offline at the moment; the last time it was seen was 31 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.139.230.53:28015.
Tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of nameserver look like?
nameserver was last seen 31 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
On player hours for the last seven days, nameserver sits at #14,544, inside the top 61% of ranked servers.
Map and rules
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
Type client.connect 5.139.230.53:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.