Server profile
TestServer
Offline, with 1 of 100 players on; ranked #13,544 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 49.76.133.31:10241 checked 11h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers, and #574 of the quad servers (top 70%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
Its rhythm cannot be read yet: TestServer has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 20 hours have passed since its current world was created.
Server
On what version does TestServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TestServer, and is it online?
The last sighting of TestServer was 11 hours ago, and it is offline at present. Rust Insights first logged this server on 27 October 2026.
Where does TestServer run from?
A region is not published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 49.76.133.31:10241.
Tags
What is meant by each tag on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TestServer publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TestServer appear?
The Rust Insights lists that carry TestServer are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player counts
What does the population of TestServer look like?
TestServer is offline at the moment; the last sighting was 11 hours ago. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 14:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does TestServer place?
On player hours for the last seven days, TestServer sits at #13,544, inside the top 61% of ranked servers. Within its quad group, the position is #574.
Settings and rules
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to TestServer?
Type client.connect 49.76.133.31:10241 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.