Server profile
开放游戏社区kookID:96102527
Online, with 0 of 30 players on; ranked #8,827 of every public Rust server, the top 40%. It makes a new world every few hours rather than wiping.
Online 49.235.157.187:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:14 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 04:09 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 03:17 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 02:00 UTC3d ago | – | – | – | 0 |
| Thu 22 Oct, 20:34 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 20:25 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 19:34 UTC4d ago | – | – | – | 0 |
| Sun 18 Oct, 08:02 UTC9d ago | – | – | – | 2 |
| Sun 18 Oct, 06:36 UTC9d ago | 3 | halved by day 3 | 4.5 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does 开放游戏社区kookID:96102527 wipe?
None of the resets on 开放游戏社区kookID:96102527 counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
About the server
Does 开放游戏社区kookID:96102527 hold a steady frame rate?
Server fps averaged 89 over 48 hours; the lowest reading was 63. The world held a peak of 143,120 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,051 MB. A climbing entity count and low fps are what players experience as lag.
On what version does 开放游戏社区kookID:96102527 currently run?
Running on Windows, 开放游戏社区kookID:96102527 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for 开放游戏社区kookID:96102527, and is it online?
开放游戏社区kookID:96102527 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 139 of the last 7 full days' 168 hours up, 83% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does 开放游戏社区kookID:96102527 run from?
The name of 开放游戏社区kookID:96102527 points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 49.235.157.187:28015 is where it answers.
Lists and tags
What is meant by each tag on 开放游戏社区kookID:96102527?
These tags come from 开放游戏社区kookID:96102527 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 开放游戏社区kookID:96102527?
These Rust Insights lists include 开放游戏社区kookID:96102527: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on 开放游戏社区kookID:96102527 right now?
Of its 30 slots, 开放游戏社区kookID:96102527 currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 2 players.
How does 开放游戏社区kookID:96102527 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 开放游戏社区kookID:96102527 at #8,827, among the top 40% of all ranked servers.
Rules and settings
How is 开放游戏社区kookID:96102527 configured, and what rules apply?
The name of 开放游戏社区kookID:96102527 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on 开放游戏社区kookID:96102527?
The game generates the map on 开放游戏社区kookID:96102527: procedural, size 5,000, seed 123456. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto 开放游戏社区kookID:96102527?
To connect, start Rust and enter client.connect 49.235.157.187:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.