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Rust Insights

Server profile

LinuxGSM

Online, with 0 of 50 players on; ranked #10,263 of every public Rust server, the top 46%. It last wiped 11d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#10,263ranktop 46%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does LinuxGSM wipe, and how often?

Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 11 days 9 hours ago.

Server details

How well does LinuxGSM perform?

Server fps averaged 129 over 48 hours; the lowest reading was 82. At its highest the entity count reached 49,731: buildings, deployables and everything else. Memory use peaked at 2,372 MB. A climbing entity count and low fps are what players experience as lag.

On what version does LinuxGSM currently run?

Running on Linux, LinuxGSM is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for LinuxGSM, and is it online?

At the time of this check LinuxGSM is online. About 4 days 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 163 of the last 7 full days' 168 hours up, 97% of the time. The first record Rust Insights has of it is 18 October 2026.

In which location does LinuxGSM sit?

There is no region published for LinuxGSM. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 49.234.52.191:28015.

Tags

How should you read the tags listed for LinuxGSM?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what LinuxGSM publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does LinuxGSM appear?

These Rust Insights lists include LinuxGSM: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on LinuxGSM right now?

LinuxGSM shows 0 players at the moment, against 50 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 13:00 UTC, with an average of 1 players.

How does LinuxGSM compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts LinuxGSM at #10,263, among the top 46% of all ranked servers.

Rules and settings

What are the settings and rules for LinuxGSM?

The name of LinuxGSM does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on LinuxGSM?

LinuxGSM runs a procedural map of size 3,000 with seed 1630463354, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join LinuxGSM?

Open the console with F1 in Rust and enter client.connect 49.234.52.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.