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Live edition69,659 playing on 11,803 servers

Rust Insights

Server profile

test

Offline, with 0 of 50 players on; ranked #15,497 of every public Rust server, the top 67%. It last wiped 53d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,497ranktop 67%
53d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does test wipe, and how often?

Its rhythm cannot be read yet: test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 53 days 7 hours have passed since its current world was created.

Server details

What Rust version is live on test?

Running on Windows, test is on Rust network protocol 2633 and build 162929. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for test, and is it online?

Offline at the moment, test was last seen 34 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does test run from?

No region is published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 47.93.210.25:28015 is where it answers.

Lists and tags

What is meant by each tag on test?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does test appear?

These Rust Insights lists include test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on test right now, and how does that number move?

test is offline at the moment; the last sighting was 34 days 18 hours ago.

How does test compare with other Rust servers in the ranking?

On player hours for the last seven days, test sits at #15,497, inside the top 67% of ranked servers.

Rules and settings

What are the settings and rules for test?

No gather rate appears in the name of test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on test?

The game generates the map on test, which is procedural.

How to join

How do you connect to test?

Type client.connect 47.93.210.25:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.