Server profile
[US] World War Rust | Test Server
Offline, with 0 of 5 players on; ranked #15,464 of every public Rust server, the top 67%. It last wiped 49d ago.
Offline 47.6.83.67:28018 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does [US] World War Rust | Test Server wipe, and on which day?
The record of [US] World War Rust | Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 49 days 7 hours ago.
About the server
What Rust version is live on [US] World War Rust | Test Server?
The Rust build is network protocol 2633 and build 164530, running on Windows, for [US] World War Rust | Test Server. Joining needs your game on the same protocol, which Steam updates for you.
Has [US] World War Rust | Test Server stayed online, and is it up now?
Offline at the moment, [US] World War Rust | Test Server was last seen 35 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
In which location does [US] World War Rust | Test Server sit?
No region tag comes from [US] World War Rust | Test Server, though the name suggests North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 47.6.83.67:28018.
Lists and tags
Which meanings sit behind the tags on [US] World War Rust | Test Server?
When the game's server browser reads [US] World War Rust | Test Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [US] World War Rust | Test Server appear?
These Rust Insights lists include [US] World War Rust | Test Server: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [US] World War Rust | Test Server right now?
[US] World War Rust | Test Server was last seen 35 days 12 hours ago and is offline right now.
How does [US] World War Rust | Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, [US] World War Rust | Test Server sits at #15,464, inside the top 67% of ranked servers.
Settings and rules
What are the settings and rules for [US] World War Rust | Test Server?
Nothing about gather rate is given in the name of [US] World War Rust | Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on [US] World War Rust | Test Server?
The map on [US] World War Rust | Test Server is procedural and the game generates it.
How to join
How can you get onto [US] World War Rust | Test Server?
Type client.connect 47.6.83.67:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.