Server profile · NA
In Rust We Trust
Online, with 0 of 100 players on; ranked #9,414 of every public Rust server, the top 42%. It last wiped 25d ago.
Online NA 47.219.122.30:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at In Rust We Trust?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does In Rust We Trust wipe, and on which day?
The only wipe on In Rust We Trust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 25 days 12 hours ago. Its tags state a monthly wipe schedule.
Server details
Does In Rust We Trust hold a steady frame rate?
Average server fps over the last 48 hours was 205, with a floor of 135. Buildings, deployables and the rest took the entity count as high as 50,322. It drew as much as 2,150 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on In Rust We Trust?
The Rust build is network protocol 2635 and build 168909, running on Windows, for In Rust We Trust. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is In Rust We Trust, and is it up at the moment?
At the time of this check In Rust We Trust is online. About 3 days 9 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does In Rust We Trust run from?
Its NA tag is what In Rust We Trust uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 47.219.122.30:28015.
Lists and tags
Which meanings sit behind the tags on In Rust We Trust?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^r (Roleplay): This is a roleplay server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what In Rust We Trust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature In Rust We Trust?
These Rust Insights lists include In Rust We Trust: Modded Rust servers, explained, Rust roleplay servers and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on In Rust We Trust right now?
At the time of this refresh, In Rust We Trust holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 2.
How does In Rust We Trust compare with other Rust servers in the ranking?
In North America, In Rust We Trust is #1,242; across all ranked servers it is #9,414 on seven-day player hours, in the top 42%.
Rules and settings
What are the settings and rules for In Rust We Trust?
Nothing about gather rate is given in the name of In Rust We Trust. The default of 8 players per group is what applies here. You get roleplay as the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Which map is live on In Rust We Trust?
The game generates the map on In Rust We Trust: procedural, size 3,000, seed 8762. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to In Rust We Trust?
To connect, start Rust and enter client.connect 47.219.122.30:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/VAWZN2pDmJ.