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Rust Insights

Server profile

your_server_name

Offline, with 0 of 5 players on; ranked #15,159 of every public Rust server, the top 70%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,159ranktop 70%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:23 UTC14d ago 1 – running 1
Sun 11 Oct, 09:26 UTC16d ago 1 – 2.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average235/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

The short version

Quick answers

From the figures on this page.

Wipe days

On your_server_name, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does your_server_name wipe?

Too few wipes are on record for your_server_name to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 14 days 8 hours have passed since its current world was created.

Server details

On what version does your_server_name currently run?

Rust network protocol 2634 and build 167781 on Windows is what your_server_name runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for your_server_name, and is it online?

Offline at the moment, your_server_name was last seen 10 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.

Where does your_server_name run from?

There is no region published for your_server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 46.98.98.17:28015 is where it answers.

Server tags

Which meanings sit behind the tags on your_server_name?

When the game's server browser reads your_server_name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does your_server_name turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry your_server_name are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on your_server_name right now, and how does that number move?

your_server_name is offline at the moment; the last sighting was 10 days 9 hours ago.

In the ranking of Rust servers, where does your_server_name place?

The player-hours ranking for the last seven days puts your_server_name at #15,159, among the top 70% of all ranked servers.

Rules and settings

What settings and rules apply on your_server_name?

No gather rate appears in the name of your_server_name. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on your_server_name?

A procedural map, generated by the game, is what your_server_name runs.

Join

How do you connect to your_server_name?

Open the console with F1 in Rust and enter client.connect 46.98.98.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.