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Rust Insights

Server profile

test_server

Offline, with 1 of 10 players on; ranked #14,212 of every public Rust server, the top 60%. It last wiped 26d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,212ranktop 60%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average468/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average28/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average48/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average223/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average83/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average93/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does test_server wipe, and on which day?

Its rhythm cannot be read yet: test_server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 13 hours have passed since its current world was created.

About the server

On what version does test_server currently run?

Running on Windows, test_server is on Rust network protocol 2634 and build 166465. You can only join if your game is on the same protocol; Steam handles that update.

Has test_server stayed online, and is it up now?

Offline at the moment, test_server was last seen 26 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

What location is listed for test_server?

There is no region published for test_server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 46.63.106.19:28015.

Lists and tags

What is meant by each tag on test_server?

When the game's server browser reads test_server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does test_server turn up among the Rust Insights lists and filters?

These Rust Insights lists include test_server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on test_server right now?

test_server is offline at the moment; the last sighting was 26 days 11 hours ago.

In the ranking of Rust servers, where does test_server place?

Player hours over seven days put test_server at #14,212, within the top 60% of the ranked field.

Settings and rules

What settings and rules apply on test_server?

Nothing about gather rate is given in the name of test_server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on test_server?

The map on test_server is procedural and the game generates it.

Connecting

How do you connect to test_server?

To connect, start Rust and enter client.connect 46.63.106.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166465
Build The game build is 166465.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.