Server profile
Local Dev
Offline, with 1 of 8 players on; ranked #16,118 of every public Rust server, the top 68%. It last wiped 30d ago.
Offline 46.61.49.21:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 07:45 UTC30d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|579/700
- Rustoria.co - EU Main37/250
- Rusty Moose |EU Main|67/250
- Rustoria.co - EU East Long312/400
- Rustoria.co - EU East Medium127/200
- Rustafied.com - EU Friday134/225
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Local Dev?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
How often does Local Dev wipe, and on which day?
Too few wipes are on record for Local Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 30 days 14 hours have passed since its current world was created.
Server
On what version does Local Dev currently run?
Rust network protocol 2633 and build 165217 on Windows is what Local Dev runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local Dev, and is it online?
Local Dev is offline at the moment; the last time it was seen was 30 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
Where does Local Dev run from?
There is no region published for Local Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.61.49.21:28015.
Server tags
How should you read the tags listed for Local Dev?
The tags gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Local Dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local Dev turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Dev are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of Local Dev look like?
Local Dev was last seen 30 days 11 hours ago and is offline right now.
How does Local Dev compare with other Rust servers in the ranking?
On player hours for the last seven days, Local Dev sits at #16,118, inside the top 68% of ranked servers.
Settings and rules
How is Local Dev configured, and what rules apply?
The name of Local Dev does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map is live on Local Dev?
A procedural map, generated by the game, is what Local Dev runs.
How to join
How do you connect to Local Dev?
Open the console with F1 in Rust and enter client.connect 46.61.49.21:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.