Skip to the story

Live edition65,813 playing on 11,842 servers

Rust Insights

Server profile

Local Dev

Offline, with 1 of 8 players on; ranked #16,118 of every public Rust server, the top 68%. It last wiped 30d ago.

Filed under
Launch Rust and join
1/ 8 players now 12% full
07-day averagepeak –
#16,118ranktop 68%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC30d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579/700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312/400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Local Dev?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does Local Dev wipe, and on which day?

Too few wipes are on record for Local Dev to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 30 days 14 hours have passed since its current world was created.

Server

On what version does Local Dev currently run?

Rust network protocol 2633 and build 165217 on Windows is what Local Dev runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Local Dev, and is it online?

Local Dev is offline at the moment; the last time it was seen was 30 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.

Where does Local Dev run from?

There is no region published for Local Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 46.61.49.21:28015.

Server tags

How should you read the tags listed for Local Dev?

The tags gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Local Dev publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Local Dev turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Local Dev are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Local Dev look like?

Local Dev was last seen 30 days 11 hours ago and is offline right now.

How does Local Dev compare with other Rust servers in the ranking?

On player hours for the last seven days, Local Dev sits at #16,118, inside the top 68% of ranked servers.

Settings and rules

How is Local Dev configured, and what rules apply?

The name of Local Dev does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map is live on Local Dev?

A procedural map, generated by the game, is what Local Dev runs.

How to join

How do you connect to Local Dev?

Open the console with F1 in Rust and enter client.connect 46.61.49.21:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.