Server profile
Development Server
Offline, with 1 of 10 players on; ranked #13,280 of every public Rust server. It last wiped 41d ago.
Offline 46.61.200.115:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|231/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|23/250
- Rustoria.co - EU East Long113/200
- Rustoria.co - EU East Medium45/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Development Server wipe, and how often?
Its rhythm cannot be read yet: Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 41 days 9 hours ago.
Server
What Rust version is live on Development Server?
Running on Windows, Development Server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Development Server, and is it online?
The last sighting of Development Server was 37 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
Where does Development Server run from?
A region is not published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.61.200.115:28015.
Server tags
How should you read the tags listed for Development Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Development Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
These Rust Insights lists include Development Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Development Server right now, and how does that number move?
Development Server was last seen 37 days 18 hours ago and is offline right now.
Where does Development Server sit in the rankings?
The player-hours ranking for the last seven days puts Development Server at #13,280, among the top – of all ranked servers.
Map and rules
What settings and rules apply on Development Server?
Nothing about gather rate is given in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Join
How do you connect to Development Server?
Open the console with F1 in Rust and enter client.connect 46.61.200.115:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.