Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,295 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 46.61.111.210:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|176/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TEST wipe, and on which day?
The record of TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 4 hours have passed since its current world was created.
Server details
On what version does TEST currently run?
Running on Windows, TEST is on Rust network protocol 2632 and build 160450. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
TEST is offline at the moment; the last time it was seen was 11 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does TEST sit?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.61.111.210:28015.
Lists and tags
How should you read the tags listed for TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160450 (Build): Build 160450 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TEST appear?
TEST appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of TEST look like?
TEST was last seen 11 days 4 hours ago and is offline right now.
In the ranking of Rust servers, where does TEST place?
On player hours for the last seven days, TEST sits at #15,295, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
Connecting
How can you get onto TEST?
Type client.connect 46.61.111.210:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.