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Rust Insights

Server profile

Bear test

Offline, with 0 of 2 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
26d agolast wipeno schedule published
8d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep2 Oct5 Oct9 Oct13 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/425
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average43/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average183/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average111/125

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Bear test look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does Bear test wipe, and how often?

Each month Bear test wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 17 hours ago.

About the server

On what version does Bear test currently run?

Rust network protocol 2634 and build 166494 on Linux is what Bear test runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Bear test, and is it online?

Offline at the moment, Bear test was last seen 21 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Bear test?

No region is published by Bear test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.59.25.235:28015.

Lists and tags

How should you read the tags listed for Bear test?

When the game's server browser reads Bear test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Bear test appear?

These Rust Insights lists include Bear test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Bear test right now, and how does that number move?

Bear test is offline at the moment; the last sighting was 21 days 17 hours ago.

How does Bear test compare with other Rust servers in the ranking?

Player hours over seven days put Bear test at #16,008, within the top 72% of the ranked field.

Settings and rules

How is Bear test configured, and what rules apply?

Nothing about gather rate is given in the name of Bear test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Bear test?

The game generates the map on Bear test, which is procedural.

Join

How do you connect to Bear test?

Type client.connect 46.59.25.235:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.