Server profile
RustDev
Offline, with 0 of 24 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 46.59.150.253:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|672/750
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|84/250
- Rustoria.co - EU East Long370/450
- Rustoria.co - EU East Medium182/250
- Rustafied.com - EU Friday163/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustDev wipe, and how often?
Its rhythm cannot be read yet: RustDev has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 23 hours have passed since its current world was created.
Server
What Rust version is live on RustDev?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustDev. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustDev, and is it up at the moment?
RustDev is offline at the moment; the last time it was seen was 2 days 14 hours ago. It spent 8 of the last 2 full days' 48 hours up, 17% of the time. The first record Rust Insights has of it is 24 October 2026.
What location is listed for RustDev?
A region is not published by RustDev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.59.150.253:28015.
Lists and tags
Which meanings sit behind the tags on RustDev?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp24 (Max players): It holds 24 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what RustDev publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustDev appear?
RustDev appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on RustDev right now, and how does that number move?
RustDev was last seen 2 days 14 hours ago and is offline right now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RustDev place?
The player-hours ranking for the last seven days puts RustDev at #15,400, among the top 69% of all ranked servers.
Rules and settings
How is RustDev configured, and what rules apply?
Nothing about gather rate is given in the name of RustDev. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on RustDev?
The game generates the map on RustDev, which is procedural.
Connecting
How can you get onto RustDev?
To connect, start Rust and enter client.connect 46.59.150.253:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.