Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 12d ago.
Offline 46.53.229.72:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|468/525
- Rustoria.co - EU Main28/250
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU East Long223/275
- Rustoria.co - EU East Medium83/200
- Rustafied.com - EU Friday93/150
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does ServerName wipe?
Its rhythm cannot be read yet: ServerName has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 10 hours have passed since its current world was created.
Server
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 5 days 1 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. On 22 October 2026 is when Rust Insights first saw it.
Where does ServerName run from?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.53.229.72:28015.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on ServerName right now?
ServerName was last seen 5 days 1 hours ago and is offline right now. Across the past week the mean was 0 players.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #15,409, inside the top 69% of ranked servers.
Rules and settings
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
How to join
How can you get onto ServerName?
Type client.connect 46.53.229.72:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.